28,889 sections across 2,256 South Dakota regulatory chapters.
20:18:19-ARSD 20:18:19:09 Craps table -- Physical characteristics
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Rule 20:18:19:09 Craps table -- Physical characteristics 20:18:19:09. Craps table -- Physical characteristics. Craps must be played on an oblong table with rounded corners and walled sides approved by the executive secretary. No craps table may be more than 14 feet in length. A c…
20:18:19-ARSD 20:18:19:10 Dice -- Physical characteristics.
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Rule 20:18:19:10 Dice -- Physical characteristics. 20:18:19:10. Dice -- Physical characteristics. All dice used in gaming must: (1) Be formed in the shape of a perfect cube and of a size no smaller than 0.750 of an inch on each side nor any larger than 0.775 of an inch on each si…
20:18:19-ARSD 20:18:19:11 Dice -- Receipt, storage, inspections, and removal from use.
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Rule 20:18:19:11 Dice -- Receipt, storage, inspections, and removal from use. 20:18:19:11. Dice -- Receipt, storage, inspections, and removal from use. All dice: (1) When received for use in a licensed premise, shall be placed for storage in a primary or secondary storage area in…
20:18:19-ARSD 20:18:19:12 Cancellation and destruction of dice.
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Rule 20:18:19:12 Cancellation and destruction of dice. 20:18:19:12. Cancellation and destruction of dice. All dice removed from a game, except any dice retained for commission inspection, shall be immediately cancelled to prevent reintroduction of the dice to the game. Cancellati…
20:18:19-ARSD 20:18:19:13 Roulette table -- Physical characteristics.
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Rule 20:18:19:13 Roulette table -- Physical characteristics. 20:18:19:13. Roulette table -- Physical characteristics. Roulette shall be played on a table having a roulette wheel of not less than 30 inches in diameter at one end of the table and a roulette layout imprinted on the …
20:18:19-ARSD 20:18:19:14 Roulette balls.
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Rule 20:18:19:14 Roulette balls. 20:18:19:14. Roulette balls. Each ball used in gaming at roulette shall be made completely of a non-metallic substance and may not measure less than 3/8 of an inch or more than 7/8 of an inch in diameter unless otherwise approved by the executive …
20:18:20-ARSD 20:18:20:01 Definitions.
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Rule 20:18:20:01 Definitions. 20:18:20:01. Definitions. Terms used in this chapter mean: (1) "Chip," a nonmetal or partly metal representative of value, redeemable for cash, issued and sold by a licensee for use at gaming; (2) "Token," a metal representative of value, redeemable …
20:18:20-ARSD 20:18:20:02 Approval of chips and tokens -- Requests and procedures.
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Rule 20:18:20:02 Approval of chips and tokens -- Requests and procedures. 20:18:20:02. Approval of chips and tokens -- Requests and procedures. A licensee may not issue chips or tokens or sell or redeem chips or tokens unless the specifications of the chips or tokens have been ap…
20:18:20-ARSD 20:18:20:03 Specifications for chips and tokens.
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Rule 20:18:20:03 Specifications for chips and tokens. 20:18:20:03. Specifications for chips and tokens. Chips and tokens must be designed, manufactured, and constructed in compliance with all applicable statutes, rules, and policies of the United States, South Dakota, and other s…
20:18:20-ARSD 20:18:20:04 Specifications for chips.
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Rule 20:18:20:04 Specifications for chips. 20:18:20:04. Specifications for chips. Chips must be disk-shaped, must be .130 inch thick, and must have a diameter of 1.55 inches. Source: 16 SDR 157, effective October 1, 1989. General Authority: SDCL 42-7B-7. Law Implemented: SDCL 42-…
20:18:20-ARSD 20:18:20:05 Colors of chips.
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Rule 20:18:20:05 Colors of chips. 20:18:20:05. Colors of chips. Denominations of chips must be denoted by the following colors: (1) The fifty-cent chip must be predominantly beige; (2) The one-dollar chip must be predominantly white; (3) The two-dollar chip must be predominantly …
20:18:20-ARSD 20:18:20:06 Specifications for tokens.
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Rule 20:18:20:06 Specifications for tokens. 20:18:20:06. Specifications for tokens. One-dollar tokens must be disk-shaped and must measure from 1.459 through 1.474 inches in diameter and from .095 through .115 inch thick, and, if the token has reeds or serrations on it edges, the…
20:18:20-ARSD 20:18:20:07 Use of chips and tokens.
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Rule 20:18:20:07 Use of chips and tokens. 20:18:20:07. Use of chips and tokens. A licensee using chips or tokens must do the following: (1) Comply with all applicable statutes and rules of the State of South Dakota and of the United States relating to chips or tokens; (2) Sell ch…
20:18:20-ARSD 20:18:20:08 Redemption.
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Rule 20:18:20:08 Redemption. 20:18:20:08. Redemption. A licensee may not redeem its chips or tokens if presented by a person who the licensee knows or reasonably should know is not a patron of its establishment unless they are presented as follows: (1) By another licensee who rep…
20:18:20-ARSD 20:18:20:09 Use of other licensee's chips and tokens.
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Rule 20:18:20:09 Use of other licensee's chips and tokens. 20:18:20:09. Use of other licensee's chips and tokens. A licensee may not knowingly sell, use, permit the use of, accept, or redeem chips or tokens issued by another licensee except as follows: (1) The chips or tokens are…
20:18:20-ARSD 20:18:20:10 Redemption and disposal of discontinued chips and tokens.
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Rule 20:18:20:10 Redemption and disposal of discontinued chips and tokens. 20:18:20:10. Redemption and disposal of discontinued chips and tokens. A licensee who permanently removes from use or replaces chips or tokens at the licensee's establishment or who ceases operating the es…
20:18:20-ARSD 20:18:20:10.01 Redemption of tickets.
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20:18:20:10.01. Redemption of tickets. A licensed operator who ceases operation of any establishment for any reason must prepare a plan for redeeming tickets that remain outstanding at the conclusion of the final day of business. The licensee must submit the plan in writing to th…
20:18:20-ARSD 20:18:20:11 Destruction of counterfeit chips and tokens.
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Rule 20:18:20:11 Destruction of counterfeit chips and tokens. 20:18:20:11. Destruction of counterfeit chips and tokens. As used in this section, "counterfeit chips or tokens" means any chip or token-like objects that have not been approved pursuant to this chapter, including obje…
20:18:20-ARSD 20:18:20:12 Other devices.
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Rule 20:18:20:12 Other devices. 20:18:20:12. Other devices. Other devices with which gaming is conducted must be designed, manufactured, approved, used, discontinued, destroyed, or otherwise disposed of in accordance with the provisions of this chapter, except that other devices …
20:18:20-ARSD 20:18:20:13 Nonvalue roulette chips.
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Rule 20:18:20:13 Nonvalue roulette chips. 20:18:20:13. Nonvalue roulette chips. The design of nonvalue roulette chips shall be distinctively different than the design of chips and tokens approved for any other limited gaming use at the licensee's gaming establishment. No nonvalue…
20:18:20.01-ARSD 20:18:20.01:00 Definitions.
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Rule 20:18:20.01:00 Definitions. 20:18:20.01:00. Definitions. Terms used in this chapter mean: (1) "Check," a written, unconditional order to pay or deliver a sum certain in money, drawn on a financial institution, payable on demand, and signed by one or more drawer, whether nego…
20:18:20.01-ARSD 20:18:20.01:01 Chips and tokens sold for cash only.
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Rule 20:18:20.01:01 Chips and tokens sold for cash only. 20:18:20.01:01. Chips and tokens sold for cash only. Chips and tokens used for gaming must be sold for cash only. No credit may be extended by a retail licensee. Checks may not be accepted for purchase of chips or tokens at…
20:18:20.01-ARSD 20:18:20.01:02 Check cashing procedures.
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Rule 20:18:20.01:02 Check cashing procedures. 20:18:20.01:02. Check cashing procedures. The following procedures must be utilized by any licensee accepting checks: (1) Each check accepted by a licensee at the cashier's cage must be deposited by the next banking day except where t…
20:18:20.01-ARSD 20:18:20.01:03 Cashier's cage.
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Rule 20:18:20.01:03 Cashier's cage. 20:18:20.01:03. Cashier's cage. A licensed gaming establishment must have a cashier's cage whose specifications are approved by the executive secretary. All doors on the cashier's cage must be locked and all monies, to include cash, checks, coi…
20:18:20.01-ARSD 20:18:20.01:04 Securing of money bags.
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Rule 20:18:20.01:04 Securing of money bags. 20:18:20.01:04. Securing of money bags. Money bags containing moneys that are used for gaming machine fills must be secured by a prenumbered nonremovable seal approved by the executive secretary. A prenumbered tag provided by the commis…
20:18:20.01-ARSD 20:18:20.01:05 Report of cash overages and shortages to commission.
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Rule 20:18:20.01:05 Report of cash overages and shortages to commission. 20:18:20.01:05. Report of cash overages and shortages to commission. A Cage Overage and Shortage Investigation Minimum Procedures form (SDCGF-22.1) must be completed and delivered to the SD Commission on Gam…
20:18:20.02-ARSD 20:18:20.02:01 Promotional items -- Definitions of specific wager.
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Rule 20:18:20.02:01 Promotional items -- Definitions of specific wager. 20:18:20.02:01. Promotional items -- Definition of specific wager. A licensee who engages in promotions to increase business and gaming at the licensee's business may not deduct payouts made pursuant to the p…
20:18:20.02-ARSD 20:18:20.02:02 Repealed.
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Rule 20:18:20.02:02 Repealed. 20:18:20.02:02. Approval of promotional items.Repealed. Source: 16 SDR 233, effective July 1, 1990; transferred from § 20:18:22:21, 21 SDR 98, effective November 30, 1994; repealed, 23 SDR 227, effective July 1, 1997.
20:18:20.02-ARSD 20:18:20.02:03 Matched play items.
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Rule 20:18:20.02:03 Matched play items. 20:18:20.02:03. Matched play items. When matched play promotional items are used in a table game, the value of the item must increase fills by 50 percent, and the promotional item must be reflected at its face value in the count. A matched …
20:18:21-ARSD 20:18:21:01 Repealed.
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Rule 20:18:21:01 Repealed. 20:18:21:01. Responsibility of licensee.Repealed. Source: 16 SDR 57, effective October 1, 1989; repealed, 21 SDR 98, effective November 30, 1994.
20:18:21-ARSD 20:18:21:02 Transferred.
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Rule 20:18:21:02 Transferred. 20:18:21:02. Transferred to § 20:18:17:28.02.
20:18:21-ARSD 20:18:21:03 Transferred.
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Rule 20:18:21:03 Transferred. 20:18:21:03. Transferred to § 20:18:12.01:01.
20:18:21-ARSD 20:18:21:04 Transferred.
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Rule 20:18:21:04 Transferred. 20:18:21:04. Transferred to § 20:18:17:05.01.
20:18:21-ARSD 20:18:21:05 Transferred.
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Rule 20:18:21:05 Transferred. 20:18:21:05. Transferred to § 20:18:12.01:02.
20:18:21-ARSD 20:18:21:06 Transferred.
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Rule 20:18:21:06 Transferred. 20:18:21:06. Transferred to § 20:18:12.01:03.
20:18:21-ARSD 20:18:21:07 Transferred.
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Rule 20:18:21:07 Transferred. 20:18:21:07. Transferred to § 20:18:12.01:04.
20:18:21-ARSD 20:18:21:08 Transferred.
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Rule 20:18:21:08 Transferred. 20:18:21:08. Transferred to § 20:18:12.01:05.
20:18:21-ARSD 20:18:21:09 Transferred.
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Rule 20:18:21:09 Transferred. 20:18:21:09. Transferred to § 20:18:15:36.01.
20:18:21-ARSD 20:18:21:10 Transferred.
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Rule 20:18:21:10 Transferred. 20:18:21:10. Transferred to § 20:18:16:45.01.
20:18:21-ARSD 20:18:21:11 Transferred.
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Rule 20:18:21:11 Transferred. 20:18:21:11. Transferred to § 20:18:12.01:06.
20:18:21-ARSD 20:18:21:12 Transferred.
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Rule 20:18:21:12 Transferred. 20:18:21:12. Transferred to § 20:18:12.01:07.
20:18:21-ARSD 20:18:21:13 Repealed.
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Rule 20:18:21:13 Repealed. 20:18:21:13. Historic resource protection.Repealed. Source: 16 SDR 57, effective October 1, 1989; repealed, 21 SDR 98, effective November 30, 1994.
20:18:21-ARSD 20:18:21:14 Transferred.
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Rule 20:18:21:14 Transferred. 20:18:21:14. Transferred to § 20:18:12.01:08.
20:18:21-ARSD 20:18:21:15 Transferred.
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Rule 20:18:21:15 Transferred. 20:18:21:15. Transferred to § 20:18:20.01:01.
20:18:21-ARSD 20:18:21:16 Transferred.
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Rule 20:18:21:16 Transferred. 20:18:21:16. Transferred to § 20:18:20.01:02.
20:18:21-ARSD 20:18:21:17 Transferred.
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Rule 20:18:21:17 Transferred. 20:18:21:17. Transferred to § 20:18:12.01:09.
20:18:21-ARSD 20:18:21:18 Transferred.
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Rule 20:18:21:18 Transferred. 20:18:21:18. Transferred to § 20:18:12.01:10.
20:18:21-ARSD 20:18:21:19 Transferred.
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Rule 20:18:21:19 Transferred. 20:18:21:19. Transferred to § 20:18:12.01:11.
20:18:21-ARSD 20:18:21:20 Transferred.
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Rule 20:18:21:20 Transferred. 20:18:21:20. Transferred to § 20:18:17:28.04.
20:18:21-ARSD 20:18:21:21 Transferred.
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Rule 20:18:21:21 Transferred. 20:18:21:21. Transferred to § 20:18:20.01:03.